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Draw on imagemage
Draw on imagemage








See documentation on SVG's fill-rule property for usage details.

draw on imagemage

Specify the algorithm which is to be used to determine what parts of the canvas are included inside the shape. If a fill color is specified, then the object is filled. See documentation on SVG's stroke-dashoffset property for usage details.ĭouble originX_, double originY_, double radiusX_, double radiusY_, double arcStart_, double arcEnd_ĭraw an ellipse using the stroke color and thickness, specified origin, x & y radius, as well as specified start and end of arc in degrees. Specify the distance into the dash pattern to start the dash. A typical strokeDashArray_ array might contain the members 5 3 2 0, where the zero value indicates the end of the pattern array. If an odd number of values is provided, then the list of values is repeated to yield an even number of values. The strokeDashArray represents a zero-terminated array of numbers that specify the lengths of alternating dashes and gaps in pixels. Specify the pattern of dashes and gaps used to stroke paths. If the specified width or height is zero, then the image is composited at its natural size, without enlargement or reduction.ĭouble x_, double y_, double width_, double height_, const Image &image_, CompositeOperator composition_ If the matte attribute is set to true, then the image composition will consider an alpha channel, or transparency, present in the image file so that non-opaque portions allow part (or all) of the composite image to show through. If the specified width or height is zero, then the image is composited at its natural size, without enlargement or reduction.ĭouble x_, double y_, double width_, double height_, const Image &image_ĭouble x_, double y_, double width_, double height_, const std::string &filename_, CompositeOperator composition_Ĭomposite current image with contents of specified image, rendered with specified width and height, using specified composition algorithm, at specified coordinates. If the matte attribute is set to true, then the image composition will consider an alpha channel, or transparency, present in the image file so that non-opaque portions allow part (or all) of the composite image to show through.ĭouble x_, double y_, const Image &image_ĭouble x_, double y_, double width_, double height_, const std::string &filename_Ĭomposite current image with contents of specified image, rendered with specified width and height, at specified coordinates. Finally, reset recolors all pixels.ĭouble x_, double y_, const std::string &filename_Ĭomposite current image with contents of specified image, at specified coordinates.

draw on imagemage

Floodfill recolors any pixel that matches the color of the target pixel and is a neighbor, whereas filltoborder recolors any neighbor pixel that is not the border color. The replace method recolors any pixel that matches the color of the target pixel. The point method recolors the target pixel.

draw on imagemage

If a fill color is specified, then the object is filled.ĭouble x_, double y_, PaintMethod paintMethod_Ĭolor image according to paintMethod. Draw everything using completed drawing listĭraw a bezier curve using the stroke color and based on the coordinates specified by the coordinates_ list.ĭouble originX_, double originY_, double perimX_, double perimY_ĭraw a circle using the stroke color and thickness using specified origin and perimeter coordinates. Add some drawing options to drawing listĭrawList.push_back(DrawableStrokeColor("red")) // Outline colorĭrawList.push_back(DrawableStrokeWidth(5)) // Stroke widthĭrawList.push_back(DrawableFillColor("green")) // Fill colorĭrawList.push_back(DrawableCircle(100,100, 50,100)) ĭrawList.push_back(DrawableRectangle(200,100, 270,170)) Create base image (white image of 300 by 200 pixels)










Draw on imagemage